Mosh AR App
While working at Body Labs, I led the design and development of our first direct to consumer application. The product was an AR experience that allowed users to use our Body-Aware 3D model prediction tech to take a picture, add 3D objects and filters to a scene, and create stories and shared experiences with friends.
A few of the key accomplishments I led the team to achieve:
Bringing real time ML inference to the iPhone before the release of CoreML
Deploying to the App Store within 6 months of initial ideation
Asset store and real time model updates
Dozens of user interviews and usability testing experiences
1000s of users before having to pull down when we were acquired