Mosh AR App

While working at Body Labs, I led the design and development of our first direct to consumer application. The product was an AR experience that allowed users to use our Body-Aware 3D model prediction tech to take a picture, add 3D objects and filters to a scene, and create stories and shared experiences with friends.

A few of the key accomplishments I led the team to achieve:

  • Bringing real time ML inference to the iPhone before the release of CoreML

  • Deploying to the App Store within 6 months of initial ideation

  • Asset store and real time model updates

  • Dozens of user interviews and usability testing experiences

  • 1000s of users before having to pull down when we were acquired

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